Tom Clancy's The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership was established to develop a TTRPG set within the series' apocalyptic setting. The project has been announced, with a funding drive planned to begin in the spring of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and memorable setting to the table, providing fans a fresh avenue to engage with The Division through immersive storytelling and mission-based gameplay," states an announcement.
Launch products will include a starter set, core rulebooks, a GM screen, figurines, and various deluxe editions.
Delving Into The Division's Dystopian World
In this setting, a deadly virus known as Green Poison was unleashed in New York City, sending the nation into turmoil. As the crisis worsens, society crumbles and violent factions emerge, transforming the city into a battlefield. To restore order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the players come in.
Work on the game has been underway for about several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will serve as a pre-launch sales platform to reach a broader market, specifically in the United States. Production will start right after the fundraiser, with deliveries expected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the system confirms it uses 10-sided dice exclusively through its proprietary GRIS system, promoting a streamlined and tactical approach. Agents leverage skills or traits to roll a handful of dice, usually from one to five d10s.
- Rather than adding results together, players select a single “result die” from the pool.
- This die is then compared against a set challenge number.
- Achieving a natural 10 triggers special effects, such as increased harm or enhanced aid.
Combat Emphasize Positioning and Situational Insight
Fights stress positioning and situational awareness, reflecting the source material. Elements like cover, elevation, or line of sight directly influence success chances. This mechanic is designed to favor teamwork and clever tactics instead of raw numbers.
A Novel Health Mechanic
The way injuries is tracked adds a interesting narrative layer. Agents have a wound threshold; taking heavy hits weakens their capabilities by lowering the number of d10s.
- At critical condition, an agent collapses, but is not knocked out.
- They can still move and perform restricted acts, simulating the last stand common to video game shooters.
- Any agent in this state must consult a trauma table, potentially gaining persistent effects like shock or mobility-impairing wounds.
An Introductory Adventure
A publicly available Quickstart Guide will be released soon. It includes a pre-made starting adventure titled Ashes of Murray Hill. In this mission, players lead the search for a lost doctor squad and must thwart an assault by the violent Rikers faction, who have taken over that NYC neighborhood. More specifics and the full range of offerings will be unveiled closer to the Kickstarter start date.